![]() A colony ship must be present in the fleet to select this option. Colonization: to send a Colony Ship to an empty planet and establish a new colony.Transport: to send resources from one planet to another.Espionage: to spy another player's planet, there must be Espionage Probes in the fleet for this option to be available.Deployment: to station the fleet at another planet.Attacking: to raid another player or to crash any fleet stationed at the target.Tasks assigned to fleets are called missions.įleets are launched and recalled from the fleet view screen. The total resources capacity of the fleet is given by the sum of the Cargo capacity of each ship on the fleet minus the fuel it needs. The arrival time however, is calculated by the speed of the slowest type of ship in the fleet, and the distance between the origin and destination. The departing time is chosen by the player, by deciding at which time he/she sends the fleet. However, every ship consumes fuel, and so the higher the number of ships, the higher the fuel consumption. The next sections will describe how each of these quantities depend on the choices of the player.Ī fleet can have as many ships as the player wants: there is no limit either for the number of ships or number of types of ships a fleet can have. Either to transfer/transport from one planet to another, or to attack another planet, fleets are one of the essential tools of the game.Ī fleet can generically be defined as a group of ships (number per type), with a specific mission, which depart from a given location (origin) at a given time, and arrive to another location (destination) at other time. In Ogame, one of the most common actions is to send a Fleet.
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